Technical Q&A
QD3D 77 - Call Q3View_GetWorldToFrustumMatrixState Only In
A Rendering Loop (11-July-97)
Q
I'm calling the Q3View_GetWorldToFrustumMatrixState function at various times outside my rendering loop.
Sometimes the function returns what appears to be correct data, while other times it seems to return garbage.
Is this a bug?
A
No. The Q3View_GetWorldToFrustumMatrixState function may only be called from inside a rendering loop.
-- Scott Kuechle
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